I am a French Sound-designer with a strong passion for creativity and original creations.
Have been working in audio production since 10 years and I specialized in game-audio since 7 years now, I had the chance experiencing various audio-production roles (Voice recording,Motion-Capture, Mixing and of course Sound Design) giving me a large overview of the entire audio-production pipeline for indies and AAA games.
My strengh are based on creative audio design and interactive/dynamic audio systems.
Engines : Wwise, Unreal Engine
DAW: ProTools, Reaper, SoundForge
Best Plugs-in : S-Layer, Polygon, Manipulator, Tremolator, WaveWraper, Whoosh, Kontakt, Reaktor