GAME ON AUDIO
Batman - Motion Capture
Working at Game On Audio gave me the chance to embrace different audio roles like mo-cap technician. We collaborated with Warner Bros. Montreal for Batman : Arkham Origins on the motion capture for in-game cinematics. My role was to manage audio and video data flux on stage (voice recording, video ref recording, and audio ref broadcasting) using 4 remoted ProTools in real time/
Ubisoft - Voice recording
Additionnaly to motion capture and sound design for outsourced projects, I had the chance to manage voice recording sessions (English and French) as audio engineer for various Ubisoft productions such as Far Cry 3, Assassin's Creed 3, Assassin's Creed : Revelation.
Mo-cap tech / Voice recording
Game On Audio
Tiny Brains - Additional Sound Design
During my time at Game On Audio, I started the collaboration with SpearHead Games for their project Tiny Brains. A collaborative-multiplayer puzzle-platformer game. Considering the other projects I've had to track in the same time (Outlast, Batman, voice recordings) I wasn't able to spend enough time on it then, other talented sound designers took over the rest of the project.