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REDBARRELS

OUTLAST

For most of players and critics, Outlast is considered as the most disturbing and scary game ever made, creating a new way of terror into survival-horror genre.

I have had the chance to collaborate with RedBarrels, taking the role of Lead Sound Designer for the project. From designing audio interactive systems, to audio assets creations, implementation, music design, Voice systems, de-bug and dynamic surround mix, I've put all my passion for horror genre and gave all the energy this amazing project needed. Outlast has been selected for "best audio" in lot of awards ceremonies and famous video game magazines.

Role / 

Lead sound designer

 

Agency / 

Red Barrels

 

Year / 

2013

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